Composition
As a tool for composition or an 'Open Work' composition
Music feedback reward augmenting gameplay
Sync as a game mechanic
Aurally Guided
Pulse
Call and Response
Graphically Guided
Audio based
Audio Analysis Creates Game Structures
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As a tool for composition
As an 'Open Work' Composition ?
Dolphin, A. (2013) Defining sound toys: play as composition. Oxford Handbook of Interactive Audio, OUP.
Brian Eno 'Scape' Interview
Pugs Luv Beats
Seaquence
January
Musical Feedback Reward Augmenting Gameplay
Synced / Rhythmic input as game mechanic
Awarded points or advantage for matching input / actions to Music
Earthbound : mother 3 - music based battle systems, taking actions in time with the background music increasese your effectiveness.
The Flight
Aurally Guided - Pulse
<Aurally Guided - Call and Response
<
Graphically Guided
"Rayman Rocks!: Jump to the beat of a drum, punch to the bass line, even zip-line during a guitar sustain. Timing and rhythm are the key to beat these maps set to music. See if you have what it takes to be a Platforming Hero."
Pxl Pusher
Pxl Pusher
Audio Only
Kaze no Regret
Meltdown - Location Audio Game
Zombies, Run !
Johann Sebastian Joust
Three-D Velocity
Ear Monsters
Meltdown - Location Audio Game
Zombies, Run !
Johann Sebastian Joust
Three-D Velocity
Ear Monsters
Audio Analysis Creates Game Structures
What defines and inspires music games, according to the developers who make them